Showing posts with label Card of the Week. Show all posts
Showing posts with label Card of the Week. Show all posts

Friday, September 27, 2013

Christ Card of the Week 27/09/2013


Hello Readers,it's me again Christian with a new Support for Elf Deck
So without Delay Here it is~


Elven Dancer





For the Abilities
<Continuous> This card cannot be target of attacks
<Continuous>[Elf] cards you play have no free cost


The Pros:
+ This card can be used to discount [Elf] cards
+ Can't be attacked so it's like 70% guarantee to be on the field

The Cons
- Can Be Destroy or Spells that deals damage(ex: Flame Lance)
- 3 Wind Will Cost so bassically only Wind deck will use it or should i say Elf Deck


1st of all i think i need to explain what is the meaning of Free Cost is, so Bassically in Force of Will there is 2 will Cost 1st one is Attribute Cost and the 2nd one is Free Cost, Attribute Cost is the Coloured Cost on the Cards and meanwhile the Free Cost is the Colorless Cost



Here is Thor as Example have 2 Light Attribute Will Cost and 3 Colorless Free Will Cost.
And back to the Card of The Week, i think Elven Dancer Have a Potential at Elf Oriented Deck
u can summon Alberich with a Discount,and many more Elf Resonators, and i hope can Buff Elf Oriented Deck to be more faster than before..


All images and ability are taken from

Force of Will TCG Wikia

Lastly Thx For Reading this blog,and i hope u guys keep follow and support us..
Christian
Sign Out~
^^~


Thursday, September 26, 2013

26/09/13 JoeyJY's Card of the Week!!

Hello to all readers and fellow FoW players!
It's me again JoeyJY
And today i'm going to bring you my featured card and some of combos i have thought about lately :D

Let's take a look at the featured card first!

It's this card





















Demonic Spear, Gáe Bulg

Addition : Resonator
Cost : 2Darkness 2Other

<Continuous> Resonator that is subject to this Addition cannot attack an opponent Player.

<Continuous> Resonator that is subject to this Addition Recovers at the end of the Battle Phase that it participated in attack.

<Continuous> At the end of Battle Phase, destroy target Resonator that battled with the Resonator that is subject to this Addition.

Pros :
+ Resonator subjected to this Addition Recovers at the end of the Battle Phase that is participated in attack, which means for every time the Resonator attacks another Resonator, he Recovers again. Which is possible to wipe all the opponent's resonators.
+ 3rd effect is good too. In case you are hitting Treemen
+ Price should be cheap, and the combo i would like to show you is, too.

Cons :
- If not combo-ed, it's almost useless for a 4Will costed Addition
- Not all deck use addition
- Resonator subjected with this card cannot attack opponent player

Now let's see here.
Mostly people who see this, always thinking about the combo card which is Hero In His Own Land, Cú Chulainn to make the full potential of it.
But i think no.
It's good to use Chulainn, but i got someway better of it. (or maybe you guys get something even better than i do)

now let's see this card here





















Heavy Cavalry

Resonator : Knight
Cost : 1Light 2Other

<Enter> Choose 1 Addition : Resonator card from your Hand, and addition that card to this Resonator without paying its cost.


Have you seen the connection between this two?
Yes! If you use Chulainn, you can play it on turn 3-5.
But with this card, you can play it on your 2nd turn.

How do we do that?
Now let's take a look at the next card.





















Historic Ruin Investigation Team
Spell : Chant
Cost : 1Other 1Light

Search your deck for an Addition : Resonator card, and put it into your Hand. Shuffle your Main Deck.

<Break> Search your Graveyard for an Addition : Resonator card, and put it into your Hand.

Just to remind you, this card is just a gimmick. Only to make sure that Gaebulg can get into your hand on your first turn.

Now how to get those sweet cards on the field only in 2 or 3 turns?

I got more options for you.

Firstly, of course the almighty Ruler in the whole Underworld






















Corpse King, Garmheld
Ruler : Skeleton
Attribute : Darkness
J-Condition : Pay 1000 Life Points

<Condition> Pay 400 Life Points : Produce 1Darkness. This Ability may only be used once per turn.


*Sigh just how many does He appeared on this blog already!?*

Next!!
With this, the combos are finished.
Now let me show you the scenario.

In your Magicstone Deck is all 20 Light Magicstone.
Opening hands should be at least Historic Ruin Investigation Team or Gaebulg, and Heavy Cavalry.

1. 1st turn : Got 1 Light Magicstone. Pay 400 Life Points to produce 1Darkness, play Historic Ruin Investigation Team, or if you already got the Gaebulg, play another cards like Search of the Holy Site or whatever. If you play Historic Ruin, search for Gaebulg.

2. 2nd turn : Another Light Magicstone. Pay 400 Life Points to produce 1Darkness, play Heavy Cavalry, Addition him the Gaebulg, or any other addition you want.

3. 3rd turn : Watch your Heavy Cavalry killed by some Fire or Darkness Spells. LoL

Again, this is just an idea,
Wouldn't it good if you got some hitting machine in 2nd/3rd turn?
Well it is for me :P

And another thing if you can't afford Garmheld, nor someone sell Garmheld in your place,
There is this cheaper card.





















White Magician
Ruler : Magician
Attribute : Light
J-Condition : Pay 3Light

<Continuous> Your Spell : Chant and Spell : Instant cards costs 1Other less to play.

The scenarios are the same, it's just you can't summon Heavy Cavalry in 2nd turn.

And this combos can be used not just for Gaebulg,
You can choose any other Additions that you like.
It's just because Gaebulg is my CotW, so that i should make a combo of it.

I think some of you have better ideas already.
And if you do, or you want something to be presented here,
Don't mind to ask me to do so :D

I leave the rest up to all the readers and fellow FoW player's creativity on putting these cards on your decks!

This is all for my CotW this week!
Make sure to keep watch on our blog daily.
Lastly,

all images and abilities are taken from
Force of Will TCG Wikia

Thanks for reading this blog, and
Judgement Days, hosted by JoeyJY
Let's do the Judgement!

Thursday, September 19, 2013

Christ Card of the Week 20/09/2013

Hello Readers, it's me Again Christian with a whole new Card of the Week
so without delay i present you~

Water God of Truth,Apsu






















For the Abilities

<Flying>
<Condition>0 Other : Look at the top card of your main deck. Put that card at the top of bottom of your main deck. This ability can only be used once per turn.
<Break> You may choose a card in your hand, then place that card face down at the bottom of your life break area.


The Pros:
+ Free Ability Cost,can be used twice(at your Opponent End Turn and when Before your Draw Phase :D)
+ Can Manipulate Your Break if the <Break> Abilities Occur which is works well with Mill Type Deck.
+ Flying Abilities make him can block Flying Resonator

The Cons
- Easily get Shot with only 200/200 stat
- Usually Not gonna attack because u don't want him to die
- The Will Cost is 2 Water which makes it hard to splash to Multi Elements Deck


Now,As you Can see the 2nd Pros, this card <Break> Abilities is Very Good if it used at the right time and with the right cards like Peace Negotiations or Labyrinth Harleyquinn but even with the 3rd Cons this card can have a devastating abilities in Multi Elements Decks if you put THIS card into break : D
But Again it's up to you guys how to used apsu~


All images and ability are taken from

Force of Will TCG Wikia

Lastly Thx For Reading this blog,and i hope u guys keep follow and support us..
Christian
Sign Out~
^^~


JoeyJY's 19/09/13 Card of the Week!!

Hello to all readers and fellow FoW players!
It's me again JoeyJY
And today i'm going to bring you my featured card of the week!

This week's Featured Card of my selection is this card.
Let's take a look at it























Guardian of the Royal Tomb, Sphinx
Resonator : Divine Beast
Cost : 2Light 3Other
ATK / DEF : 0 / 1500

<Continuous> At the end of the Battle Phase that this card blocked, you gain 300 Life Points.

<Break> All damage dealt until the end of the turn is 0.

pros :
+ Can gain free Life Points each turn (unless the opponent doesn't attack)
+ A good blocker for 1500 DEF, since there aren't many cards that can destroy this easily, especially Fire cards, they have to use Until Death Do Us Apart, or Light card that is Retirement Order, etc.
+ <Break> Effect is quite usable in Water Deck that uses Orpheus.

cons :
- It doesn't have reliable ATK.
- If the opponent can handle Resonators easily, well you just wasted 5Will Resonator for nothing.
e.g Morrigan, Enforcer of Sorrow, many other Darkness cards, or Water cards that bounce it back to hand/deck.
- Bad against Fire-Burn decks, or Water-Mill decks.

I leave the rest up to all the readers and fellow FoW player's creativity on putting this card on your decks!

This is all for my CotW this week!
Make sure to keep watch on our blog daily.
Lastly,

all images and abilities are taken from
Force of Will TCG Wikia

Thanks for reading this blog, and
Judgement Days, hosted by JoeyJY
Let's do the Judgement!

Thursday, September 12, 2013

AFA Report and Chris's Card of the Week !!

So a few days ago JoeyJY have tell you about AFA and just as he said i got selected to became a new tutor for a new player we try to attract at AFA the sad news is i have sore throat since 2nd day of AFA because of that i can't teach well.. but luckily i have many friends to help me, and then because of AFA i have a chance to meet Eiji Shishido-san (it's an honor to me to met him.) We Discuss about a lot of things such as the Meta-Gaming Difference here and japan,about rulings 3 Days sure flies fast at AFA, and i got my Rahab Signed by Shishido-san ^^~ and i also glad with the response that is given by new players i totally hope they can develop their own community and if we success maybe we can get ourself a National Tournament next year?(i hope so)..

and that's my Report
So we back in business
now For Card of the Week is

Knight of Travels






















For the Abilities

<Condition>{Rest}:Only Can be used at Opponent Battle Phase, Rest Target Resonator

The Pros:
+ Can Rest Opponent Resonator with High Attack so can't attack
+ Easily Summoned with only 2 will cost

The Cons
-  Can be Attacked because it's ability can only be used at opponent battle phase
-  kinda useless in front of resonator without summoning sickness


Now,maybe you guys kinda confused why i choose this card as Card of the Week, but i see a potential at this card because as JoeyJY said at before, Force of Will can be used to Drafting and in my opinion at Draft, Resonator hold Important part so with Knight of Travels you can disable one of your opponent Resonator and delay their attack and can be a good battle tactics if used well, but i'm not saying this card is bad besides Draft because it can rest Flying Resonators and make us can attack that resonator next turn..
But once again this card is up to you guys to use~


All images and ability are taken from

Force of Will TCG Wikia

Lastly Thx For Reading this blog,and i hope u guys keep follow and support us..
Christian
Sign Out~
^^~





Monday, September 9, 2013

JoeyJY's Card of the Week, Anime Festival Asia Force of Will Report, and many more!!

Hello again to all readers and all Force of Will Players!
Back with me again JoeyJY after quite a long time!
It's kinda hard to write something because of my lacking of time,
and of course because the upcoming BIG event of the year, that is AFA.

To those who didn't know AFA,
AFA stands for Anime Festival Asia, it's a regular event in Indonesia that started last year.
So this is our second time having AFA in Indonesia.

Currently this year's AFA is quite surprising.
It's because some of my friends, and Chris too, got selected to open a stand in it.
Which our stand, was Force of Will stand.

That is one thing.
And the other surprising thing is,
That Mr. Shishido Eiji, as we know as Force of Will's CEO was also coming to the event.
It's a honor to talk face to face with him, and of course none of me and my friend, (well some of them) that knew that Shishido-San is the CEO of Force of Will. (we just found out today)

For 3 days, (i only attended 2) Force of Will stand opened.
There, we were attracting new players, and teaching them how to play,
We sold booster boxes (they were discounted for the cheapest price since i started playing FoW.. why oh why..), Trial Decks (comes with Promo cards), and playmats.

Quite surprisingly we got to teach many newcomers.
Other than our own friends, many of them, too, bought some of the booster boxes, and trial decks.

We talked a lot too with Shishido-San about many things in Force of Will,
such as some rullings, erratas, other countries' metagames, and many more.
3 days were so long yet so fast.

Now back on the track!
And here it is,
this week's Featured Cards!






















Thunder God Indra
J-Ruler : Deity
ATK / DEF : ??? / ???

<Enter> Deal 700 damage to 3 target Resonators
<Condition> Discard 1 card : Put a card named Vajra's Arrow into your hand from your Graveyard. This ability may only be used once  per turn.























Vajra's Arrow
Spell : Instant
Cost : 1Fire 2Other

If you have Thunder God Indra on your Field, this card's cost is 0. Deal 600 damage to target Resonator and J-Ruler.

These cards are the preview of Booster 04 if i'm not wrong.
To see this kind of art type, maybe they are moving from the western myths more to eastern style. And i really hope so. lol

The Spell is good when you already Judgement-ed your Ruler, but since we still don't know what the J-Condition might be, i don't really sure whether this card is good or not.
Because since it's 3wills-costed, and just to inflict 600 damages (worse if the opponent still hasn't judgement yet), Flame lance/Dragon Flame is way more better.

But it's different if you already have Indra on your Field.

Next is Indra.
Dealing 700 Damages to 3 Resonators might be both a good and bad effect.
To some control and aggro decks, it might be a good effect.
But to some defensive and trickster decks, it might be a bad effect.

It can destroy mostly all costed 5 and below Fire and Darkness Resonators,
While it can't really do much anything to Wind and Water Resonators.
Well it depends on the condition though.

This Ruler quite have a match with..
Have you heard this Thor and his Hammer Mjolnir ?
If you haven't, then check it out!

It's good to have 600 damage each on your turn, and on your opponent's turn.
Don't forget that Vajra's Arrow is instant!

Well, Indra works quite well with Red Moon too.
If by anything you run into some defensive/Trickster decks, or giant decks, or Ashinia decks, or many more.
Just in case..

I think this is all for my post today.
And currently there are rumors that the Booster 4 will be slightly delayed.
Because Force of Will is currently planning on their English Language Promotion.
But don't be sad, we are all can mix both languages in one deck.
So there is no boundaries within both languages.
And because of the delay, our post might be slightly more into about the earlier cards from Booster 1 to 3.

All images and effects are taken from
Force of Will TCG Wikia

And here's a little more of our events 







































Chris with Shishido-San








































Me with Shishido-San






















The Judgement Days' team with Shishido-San on Anime Festival Asia Force of Will booth
Special thanks to Shishido-San with the Promo cards, the explanations about the rullings and erratas, and mostly his presence itself.
Let's meet again sometime soon! :D

Thanks for reading this blog, and
Judgement Days, hosted by JoeyJY
Let's do the Judgement!

Tuesday, September 3, 2013

I'm Back !!!

Hello Guys it's me Christian it's been so long since my last post...
i can't cannot write post because i'm at Surabaya from late july till yesterday..
living without computer is so tough... >.<

so for now i gonna disscuss a new Promo Card

Elven Swordsman





For the Abilities

<Continuous> When this card declares its attack, draw a card
<Break> Add this card to hand


The Pros:
+ A whole new Drawing Engine for Elf Oriented Deck
+ Just declare attack then u get free draw (who doesn't love draws? :p)

The Cons
-  Elf Oriented Deck tend to be slow deck.
-  Without Elf Supports this card is easy to kill with 400 def


So with this card Elf Oriented deck have another buff, a hitter and also drawing engine resonator, many possibilities we can access with this card, but still the use of this card is depends in how you guys utilize it..

All images and ability are taken from

Force of Will TCG Wikia

Lastly Thx For Reading this blog,and i hope u guys keep follow and support us..
Christian
Sign Out~
^^~



Thursday, July 25, 2013

JoeyJY's 25/07/13 Card of the Week!!

Hello to all readers and fellow FoW players!!
It's me again JoeyJY
And today i'm going to bring you my featured card of the week!!

Since Me and Chris already posted a lot about cards from Booster 3,
Now let's get it back to general cards!

This week's Featured Card is this card.
Let's take a look at it






















Treasure Guardian, Spriggan

Resonator : Spirit
Cost : 3Wind 3Other
ATK / DEF : 1000 / 1000

<Condition> When an addition you control is destroyed, you may play this card from your hand without paying the cost.
<Continuous> Additions on your Field cannot be targeted by Spells or Abilities

pros :
+ A good beatstick, with 1000/1000, and easy summoning effect.
+ Can be used in many decks (even multi-element decks)
+ Can protect your addition! lol. even the enemy has to kill this first before they can get rid any additions on your field!
+ There are even spirit support cards!

cons :
- Almost useless if you don't use this card in decks that use many addition, or decks without Wind Magicstone
- A little low ATK / DEF if you want to normal summoned it.
- You got to buy TDs to get this card..

Well, for a little consideration,
Have you think of using this card and Smaug in the same deck?
If you haven't, try to :)

Oh, and i think this card works well with Sleipnir too.
Just sayin~

I leave the rest up to all the readers and fellow FoW player's creativity on putting this card on your decks!

This is all for my CotW this week!
Make sure to keep watch on our blog daily.
Lastly,

all images and abilities are taken from
Force of Will TCG Wikia

Thanks for reading this blog, and
Judgement Days, hosted by JoeyJY
Let's do the Judgement!

Saturday, July 20, 2013

JoeyJY's 20/07/13 Card of the Week!!

Hello to all readers and fellow FoW players!
it's me again JoeyJY
This may be the first CotW after around 2 weeks..
It's because i was quite busy, and Chris' is out of town currently..
and sooo today i'm going to bring you my featured card of the week!

This week's Featured Card of my selection is this card.
Let's take a look at it























Tortuga

Resonator : Sea Demon
Cost : 1Water 2Other
ATK / DEF : 300 / 500

<Continuous> This card may Block in Rest state

Pros :
+ Specific Element is only 1Water which make this card can be used in Multi Elements Deck
+ This card can Block while in rest state, it means you can attack on your turn, and block on opponent's turn. Or this card can block more than once in a turn. Quite fun.

Cons :
- ATK/DEF is quite low with 3 total Will Costs
- Easily killed by Fire aggro cards/ Fire inflicting cards, such as Garou, or Spiral Flame etc
- Doesn't have any combos so far (i don't know if any of you have found 1 lol), and the Race is quite rare too.. So there isn't any support.. yet..


I leave the rest up to all the readers and fellow FoW player's creativity on putting this card on your decks!

This is all for my CotW this week!
Looks like i will post another ideas around tomorrow.
Sooooo..
Make sure to keep watch on our blog daily.
Lastly,

all images and abilities are taken from
Force of Will TCG Wikia

Thanks for reading this blog, and
Judgement Days, hosted by JoeyJY
Let's do the Judgement!

Saturday, July 6, 2013

Christ Card of the Week~ 06/07/2013

Hello Readers, it's me again Christian with the New Card of the Week ~

Today i will discuss about..

Orpheus




For the Abilities

<Enter> You may put the top card of your Life Break Area to the top of your Main Deck. If you do, choose a card in your Hand and put it at the bottom of your Life Break Area.


The Pros:
+ You can set your life break as you wish
+ splashable with other elements

The Cons
-  No <Break> abilities
-  Poor Status with 3 will cost only 400/400


So at 3rd Booster few of water card is mainly to manipulate your break, as far as we now break is crucial thing at this game so if you can manipulate your break is like u have extra resource to defeat your opponent.
So what will u put into Break with this card abilities??

All images and ability are taken from

Force of Will TCG Wikia

Lastly Thx For Reading this blog,and i hope u guys keep follow and support us..
Christian
Sign Out~
^^~

Sunday, June 30, 2013

JoeyJY's 30/06/13 Card of the Week!!

Hello to all readers and fellow FoW players!
it's me again JoeyJY
Firstly i want to thank you all readers for the 2100++ pageviews!
without all of you, we won't be what we are now.
and today i'm going to bring you my featured card of the week!

This week's Featured Card of my selection is this card. 
Let's take a look at it



Ruler of the Underworld, Death

Resonator : Skeleton
Cost : 1Darkness 2Other
ATK : 400 / DEF : 400

<Continuous> When this card is blocked, target opponent Player discards a card.
<Condition> Discard a [Skeleton] from your Hand : This card gains [+200/+200]
<Break> Destroy 2 target Resonators

Just note, that this card's <Break> effect requiring you to destroy 2 Resonators, 
Not just your opponent's Resonator,
so if your opponent only got 1 Resonator, 
you have to destroy 1 of your own too.

in case there is only 1 Resonator total in both field,
the <Break> will not take effect.
Because it requires you to exactly destroy 2 Resonators

pros : 
<Break> Effect is very good if the condition is met
+ Almost unblockable (not if opponent doesn't care with his hand)
+ A skeleton, can be summoned via Skeleton Soldier's <Break> effect
<Condition> effect is really good too. A very good [Skeleton] buff 

cons :
- <Break> effect is stupid if your opponent only got 1 Resonator. Worse if you don't have any too..
- ATK and DEF is quite low considering its will costs. 
- Not very good card to use in other than Darkness deck, or [Skeleton] deck. until now, viable only with Water engines.

I leave the rest up to all the readers and fellow FoW player's creativity on putting this card on your decks!
This is all for my CotW this week!
Make sure to keep watch on our blog daily.
Lastly, 

all images and abilities are taken from
Thanks for reading this blog, and
Judgement Days, hosted by JoeyJY
Let's do the Judgement!


Sunday, June 23, 2013

Christ Card of the Week~ 24/06/2013

Hello Readers, it's me again Christian with the New Card of the Week ~
Today i will discuss about..

Retirement Order




For The Abilities
Remove Target Resonator with cost 4 or below that is not [Deity] from the game if you do,it's owner gain Life Points Equal to the Attack of the Removed Resonator
<Break>Add this Card to your Hand

The Pros:
+ Instant Resonator Removal
+ Good Break (Make sure this card will go to your hand.)

The Cons
- Opponent Gain Life Makes them Harder to kill
- Limited only cost 4 or Below and not [Deity]


So Basically Light Oriented Deck gains new Removal which can change the flow of the game with low cost only 1 light 1 other and the abilities is to remove your Opponent Resonator, How u guys will utilize it??

All images and ability are taken from

Force of Will TCG Wikia

Lastly Thx For Reading this blog,and i hope u guys keep follow and support us..
Christian
Sign Out~
^^~

Wednesday, June 19, 2013

JoeyJY 190613's Card of the Week!!

Hello to all readers and fellow FoW players!
it's me again JoeyJY
Sorry for the late late late post.. 
and today i'm going to bring you my featured card of the week!

This week's Featured Card of my selection is this card. 
Let's take a look at it
























Spiral Fire
Spell : Chant
Cost : 2Fire

Deal 600 damage to target Resonator. If the damage exceeds the target's DEF, deal damage to the controlling Player equal to the difference.

pros : 
+ Having trouble to kill a 200DEF resonator with 500 damagers? this is the solution.
+ Another good cards for Fire Direct Damage Decks, works well with Red Magician too
+ Quite easy card to get, and can be used up to 4 in Deck.

cons : 
Can only target Resonators, not Players
- Do not have any <Break> effects
- It is a Chant, not an Instant
- Cost is 2Fire, so not too easy to put in any Multi Element Decks

I leave the rest up to all the readers and fellow FoW player's creativity on putting this card on your decks!

This is all for my CotW this week!
Make sure to keep watch on our blog daily.
Lastly, 

all images and abilities are taken from
Force of Will TCG Wikia

Thanks for reading this blog, and
Judgement Days, hosted by JoeyJY
Let's do the Judgement!

Friday, June 14, 2013

Christ Card of the Week~ 14/06/2013

 First of all Sorry for the Delay for Card of the Week post, kinda busy with my routine as College Student :p

Fafnir





















For The Abilities
<Flying>
<Continuous>When this card takes Battle Damage,deal the same amount of damage to target resonator controlled by opponent player
<Continuous>When this card takes Damage from a Spell,deal the same amount of damage to the player who played the spell card
 <Break> Until the end of turn, target Resonator gets [-200/-200].

The Pros:
+ Make Red Player Think Twice for shot Fafnir down
+ Can kill Resonator if blocked
+ Only one will dark cost so can be easily combined with other elements

The Cons
- Poor <Break> Effect
- Quite Costly 5 Will Cost


Fafnir, Good Art and one of many answer to Fire Oriented Deck Which Usually is a Rush Deck or Direct Damage Deck, now it's your decision how to use Fafnir Effectively.


All images and ability are taken from

Force of Will TCG Wikia

Lastly Thx For Reading this blog,and i hope u guys keep follow and support us..
Christian
Sign Out~
^^~






Sunday, June 9, 2013

JoeyJY 090613's Card of the Week!!

Hello to all readers and fellow FoW players!
it's me again JoeyJY
and today i'm going to bring you my featured card of the week!

This week's Featured Card of my selection is this card.
Let's take a look at it























Famous Blade of Chikuzen, Red Snow
Addition : Resonator
Cost : 1Fire 1Other

<Continuous> Resonator that is subject to this Addition gains [+400/0]
<Continuous> [Swordsman] or [Warrior] Resonator that is subject to this Addition gains [+200/0]

pros :
+ A great effect for an Addition : Resonator with only 2 total converted will cost
+ Even better if it is subjected to [Swordsman] or [Warrior]
+ Can easily spammed in multi element decks

cons :
- Doesn't give Def boost


I leave the rest up to all the readers and fellow FoW player's creativity on putting this card on your decks!

This is all for my CotW this week!
Make sure to keep watch on our blog daily.
Lastly,

all images and abilities are taken from
Force of Will TCG Wikia

Thanks for reading this blog, and
Judgement Days, hosted by JoeyJY
Let's do the Judgement!

Wednesday, June 5, 2013

Christ Card of the Week~ 06/06/2013

So we meet again for Card of the week..Today i will discuss another 3rd Booster...
This card have a good synergy with the Lion Oriented Deck

So without delay i present to you all..

Aslan



For The Abilities
<Condition>1 Light: Target [Lion] Resonator that is no named Aslan may attack on the same turn as it was summoned.
<Break> Add Target [Lion] Resonator from your graveyard to hand.
The Pros:
+  Good Synergy With Another Lion Resonator
+  Break can be used to get lion you need depends on the situation/
The Cons
-  The abilities only support other Lion /Cannot be used for "Aslan"
-  Only effective at Lion Oriented Deck


So far this card is only useful at lion oriented deck which can make Proud Lion , Pouncing Lion , and Sleeping Lion Attack on the same turn it was summoned. Now it's up to you guys to figure the best way to utilize Aslan.


All images and ability are taken from

Force of Will TCG Wikia

Lastly Thx For Reading this blog,and i hope u guys keep follow and support us..
Christian
Sign Out~
^^~

Sunday, June 2, 2013

JoeyJY's 020613 Card of the Week!

Hello to all readers and fellow FoW players!
it's me again JoeyJY
Sorry for the late post, and today i'm going to bring you my featured card of the week!

This week's Featured Card of my selection is this card.
Let's take a look at it




















Mermaid Fencer, Tri
Resonator
Cost : 1Water 2Other

<Preemptive Strike>

pros :
+ It has the "usual" status, with 3 Total summoning cost, and still have Preemptive Strike effect, makes it the worse card to block
+ Is a Mermaid, so the effect of Antorite will be effective. (And also Angel Voice, and Coral Rain, etc)
+ DEF is high, different from Pouncing Lion, it will take bigger resonators to kill her.
+ Specific Casting Element cost is only 1Water, can be used in many dual Element deck

cons :
- Do not have any other useful <Effect> or <Break> effect
- It's not very competitive with some cards from BT03 updates, which have bigger ATK and DEF
- Not holo

I leave the rest up to all the readers and fellow FoW player's creativity on putting this card on your decks!

This is all for my CotW this week!
Make sure to keep watch on our blog daily.
Lastly,

all images and abilities are taken from
Force of Will TCG Wikia

Thanks for reading this blog, and
Judgement Days, hosted by JoeyJY
Let's do the Judgement!

Tuesday, May 28, 2013

Christ Card of the Week~ 29/05/2013



Hello Again Readers,This week i will discuss new cards from 3rd Booster..
My Thoughts for 3rd Booster is Giant Oriented Deck will be Strong and fun to play, Wind and Fire is the best Elements at 3rd Booster in my Opinion so many cards that can be utilize with new cards from both elements.
and without Delay, the Card of the Week is..





For The Abilities
<Enter> Reveal the top card of your magic stone deck, and place it in your magic stone area in rest state
<Break> Reveal the top card of your magic stone deck, and place it in your magic stone area in rest state

The Pros:
+  You can get magic stone more faster than your Opponents
+  Friendly Will Cost *Only 1 Wind 2 Other make this card Splashable to Multi Elements Decks*
+  Not useless after using the abilities *Still can Block Opponent Resonator*
+  Great Artwork
The Cons
- The Magic Stone will come in rest State
- Low Status 200/200 for 3 will cost


Beast !!! In my opinion this card is the Most Valuable Cards in 3rd Booster, with this card Multi Elements Deck will be more Stable,and can u even imagine if this card splash with Light elements? 1st Turn Wandering Knights, and then this card can Easily Summoned at 2nd Turn with 2 difference Magic Stone with your Opponent? not only that this card can be use with Wisdom of Summoning which Bring Lew from deck with <Enter> abilities Triggers which bring you more magic stone Adventage..
So the Conclusion is...
I must Have this Card 4 copies !!! LOL~
This card is very useful in many ways , it's up to you guys think how to utilize it..


All images and ability are taken from

Force of Will TCG Wikia

Lastly Thx For Reading this blog,and i hope u guys keep follow and support us..
Christian
Sign Out~
^^~


Saturday, May 25, 2013

JoeyJY's 250513 Card of the Week!!

Hello to all readers, and fellow FoW players.
it's me again JoeyJY
and today i'm going to bring you my featured card of the week!

This week's Featured card is this card























Alliance Army

Spell : Standby
Cost : 2Light

<Activation Condition> Anytime : Until the end of turn, target Resonator or J-Ruler gains [+0/+1000]
<Break> Until the end of turn, target Resonator or J-Ruler gains [+0/+1000]

Pros :
+ This card does good to protect a good Resonator, or J-Ruler that need to be handled by opponent
+ Your opponent won't know if you main this card, since not many people are using it.
+ Got the break effect, and
+ Works well in mono Light deck

Cons :
- Can't really work if you don't have ready Resonator/J-Ruler
- Needed cost is 2Light, so quite hard to put in Multi Element deck.
- Is a Spell : Standby cards, will do better if it was Spell : Instant
- The artwork isn't really my style.

I leave the rest up to all the readers and fellow FoW player's craetivity to put this card on your decks!

This is all for my CotW this week,
Make sure to keep watch on our blog daily.
Lastly,

All images and abilities are taken from
Force of Will TCG Wikia

Thanks for reading this blog, and
Judgement Days, hosted by JoeyJY
Let's do the Judgement!

Thursday, May 23, 2013

Christ Card of the Week~ 23/05/2013

Hi All Readers, Christian is here again as you all know today is time for my Card of the Week,
This Week is 

Windcalling Flower



For the Abilities
<Continuous>This Card Cannot Attack

<Continuous>When a Card is Played,Interrupt it,then destroy this card. this ability will always active when a card played.

<Break> Summon this Resonator Onto the Field

The Pros:
+  Can Interrupt Cards so easily..
+  A resonator which can help us for defending too
+  <Break> Ability can mess opponent plan

The Cons
-  The Interrupt ability can backfired to the user if not used Properly
-  Tricky Card to used
-  Poor Status 0/200 for 3 Will Cost


This time like i said is quite difficult to utilize this card properly,it depends on the player strategy and deckbuilding, but if you use this card correctly this card will make your opponent think again for doing something. So use Windcalling Flower Wisely..

*FYI We'll have a new Featured post besides Card of the Week so just wait for it JoeyJY will post it Soon ^^~ *

All images and ability are taken from

Force of Will TCG Wikia

Lastly Thx For Reading this blog,and i hope u guys keep follow and support us..
Christian
Sign Out~
^^~